Thinking to Break the Box Module Summary

Purpose
Break old thinking patterns and develop innovative solutions to on-the-job problems
Learning Goals
· Break old thought patterns that constrain creativity
· Use creative thinking techniques to reach innovative solutions
· Apply synergistic thinking to on-the-job problems
Design Concept
The creativity of a circus
Learning Principles
· Brain dominance theory (left vs. right brain)
· Continuous loop phenomenon
· How to avoid brain ruts
· Principles of team collaboration
Individual and Group Exercises
· The circus bow
· Two improvisational theatre exercises
· Three questioning techniques: Ask a different question. Reverse it! How would so-and-so do it?
· The Synergy Game: Use place, action, and object cards to stimulate new thinking
Discussions
· Discuss examples of problems at work requiring creative approaches and places in your life where you’re already creative
· Identify creativity boosters and blockers at work.
Application Exercise
Real-life case study: Work in teams to apply creativity techniques to address a work-related problem
Speed Bumps
Places to slow down
Action Planning
Choose the best techniques
Approximate Time Length of Module: 3.0 – 3.5 hours
